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Lean Startup

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Taking the Playing Lean experience online

The case of using a board game to teach Lean Startup remotely.

Taking the Playing Lean experience online
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On learning from Lean Experiments

Capture, analyse, interpret, decide, document.

On learning from Lean Experiments
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Test twice, run once

Practice safe experimentation.

Test twice, run once
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Customer development never stops

ABL = Always Be Learning.

Customer development never stops
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3 generic steps to test any idea

As easy as pie.

3 generic steps to test any idea
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Pivoting in a nutshell

A change in strategy without a change of vision.

Pivoting in a nutshell
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The importance of time-boxing your lean experiments

Focused and faster learning.

The importance of time-boxing your lean experiments
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Customer development is more than customer interviews

In a search of a repeatable business model.

Customer development is more than customer interviews
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On MVPs and smallification

Spoiler: MVP is not a smaller version of your final product.

On MVPs and smallification
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How to define a fail or success condition for your Lean experiment

Help yourself make the right decision.

How to define a fail or success condition for your Lean experiment